4/3/2024 0 Comments Valorant map calloutsAdded weapon tagging when shot while on Ascenders.This was only listed in the Patch 1.10 notes due to the change also mentioning ziplines, which didn't exist at the time until Icebox's addition later on in 1.10.Ascender acceleration adjusted to prevent sudden shifts in direction.Adjusted wall depth near Screens, which allows you to move out of Screens more safely without the use of utility.This angle is still safe from the A Tower, however you can now successfully clear this spot by stepping out onto the Rafters without having to drop down towards site. This allows the back corner to be cleared slightly earlier from attackers.This change should increase the value of controlling A Ramps.Increased the width of the doorway to A Tower and reduced safety of defenders in A Tower.Reduce depth of cubby in Sewer to allow pushing through this space more safely.This should make the map feel more open and allow you to push through and clear this area without having to rely as heavily on utility.The new sloped wall also protects you from wall penetration coming from Mid.Added a sloped wall in the Vent Room, which removes a 50/50 check when entering Vents from Mid.Increased the width of the Vent Room entrance.Removed this cubby near defender spawn to allow pushing through this area more safely. ![]() ![]() Reduced depth of this corner to allow pushing into defender spawn with more safety.This also breaks up a vertical 50/50 angle when peeking into the site from B Main.New material stack for cover in B Site that allows you to isolate angles more effectively.This allows a new Spike plant location for attackers to defend from within B Main.This creates a new angle into B Main when standing on the new object.On top of the changes to B Main, there is an additional trash pile placed in the corner to prevent defenders from hiding in too deep a nook.Increased the width of the B Main doorway.Attackers at A Lobby in Split could previously hear gunshots from the A Ramps during the buy phase-this was unintended and is now fixed.We are temporarily removing Split from the map pool in Unrated and Competitive queues.The hard corner here has been smoothed out to make clearing the spot easier.Defender side jump up box has been removed to simplify the space.The trick-jump up onto Mid box has also been removed for simplicity.Players can now silently drop down Mid platform.The back section of the Tower has been flattened to make the fight to Ramps easier for both teams. ![]()
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